Thursday, May 9, 2013


Another assignment from 2D Digital art, from my second semester. The task was to create a mood painting and replicate the same art style and feel of either Angry Birds by Rovio or Mega Run by Get Set Games, so I made sure to keep my painting simple but vibrant. I used a combination of Illustrator and Photoshop for this assignment.

My assignment for 2D digital art class and also my first try at digital painting. Before starting we had to take a picture of ourselves and exaggerate our features on Photoshop.





All my modelling assignments from first semester (except the airplane, is was actually a final exam). All in order, to best of my memory. The gun model is the same as my gun concept from earlier.



Another oldie here. An assignment for my Asset Development class, where we had to make a gun concept inspired by the Beretta handgun. First we had to come up with interesting silhouettes, then revise and add details and then have the final concept rendered in Photoshop.

Bringing my mama Yeti into action. Walk, pick up and idle sequence.

This is an old assignment from my 2D Digital art class during my first semester. We were assignment to make a platform level, along with a character sprite sheet with a walk, pick-up and idle sequence and four power ups. I chose an Arctic theme for my level (the other options were Space and Medieval), and wanted to go for an icy cavern. My character is a mother Yeti, determined to find her baby. The four power ups are: a key to open the cage at the end of the level, health, arrow for speed and the rotating infinity symbol for invulnerability.

The platform was made in Photoshop and I used Illustrator to created my character and the power ups.